Heals 5 HP per second after receiving damage from tanks until you reach full health. If a Tank is alive and you haven't been hit by a Tank in 3 seconds, the heal increases by 1 per second up to 10 times.
<Cannot heal if poisoned/incapacitated>
Heals 5 HP per second after receiving damage from tanks until you reach full health. If a Tank is alive and you haven't been hit by a Tank in 3 seconds, the heal increases by 1 per second up to 10 times.
<Cannot heal if poisoned/incapacitated>